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LoL Builds and Pro Builds in North America - Patch 11.1

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Summon Aery

Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Domination
2/8/7
21:01
Lv 10
Silver
Zyrâ
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Domination
13/7/6
27:59
Lv 16
Challenger
blaberfish2
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Fleet Footwork

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized.

Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% Movement Speed for 1s.
Ranged Champions: Healing from minions is 20% effective.
Domination
5/8/9
28:41
Lv 16
Challenger
blaberfish2
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Heal

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Press the Attack

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8% - 12% from all sources for 6s.
Domination
7/2/5
20:35
Lv 12
Platinum
EG deftly
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Heal

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Hail of Blades

Hail of Blades

Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 8s out of combat with champions.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Precision
16/3/7
32:22
Lv 18
Platinum
EG deftly
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward and grants a 30 - 50% Movement Speed (increased by 10% at levels 6 and 11) boost for 3 seconds.
Phase Rush

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.

Movement speed is increased to 40 - 60% for Melee champions.

Duration: 3s
Cooldown: 15s
Domination
3/2/4
17:49
Lv 12
Challenger
Dhokla
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Aftershock

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Inspiration
1/3/15
24:58
Lv 12
Master
huhi
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Phase Rush

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.

Movement speed is increased to 40 - 60% for Melee champions.

Duration: 3s
Cooldown: 15s
Inspiration
1/4/2
18:20
Lv 9
Master
huhi
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward and grants a 30 - 50% Movement Speed (increased by 10% at levels 6 and 11) boost for 3 seconds.
Fleet Footwork

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized.

Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% Movement Speed for 1s.
Ranged Champions: Healing from minions is 20% effective.
Domination
3/5/8
27:29
Lv 15
Master
huhi
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward and grants a 30 - 50% Movement Speed (increased by 10% at levels 6 and 11) boost for 3 seconds.
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

Ranged Champions: Damage, healing, and permanent health gained reduced by 40%
Inspiration
6/0/5
17:59
Lv 13
Master
huhi
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