LoL Pro Builds for every lane in North America

Find LoL Pro Builds in North America, for every lane - Patch 11.12

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Inspiration
5/7/3
25:17
Lv 12
Challenger
TSM Akaadian
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Inspiration
6/2/13
27:44
Lv 14
Challenger
TSM Akaadian
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Heal

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Lethal Tempo

Lethal Tempo

1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Domination
6/5/8
24:31
Lv 12
Challenger
200pingAD
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Aftershock

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Inspiration
0/3/16
27:29
Lv 12
Challenger
I like Booba
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Aftershock

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Inspiration
1/2/7
23:57
Lv 11
Challenger
I like Booba
vs
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Inspiration
1/2/14
24:56
Lv 12
Challenger
I like Booba
vs
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Guardian

Guardian

Guard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take more than a small amount of damage over the duration of the Guard, both of you gain a shield for 1.5s.

Cooldown: 70 - 40 seconds
Shield: 70 - 150 + 15% of your ability power + 9% of your bonus health
Proc Threshold: 90 - 250 postmitigation damage
Inspiration
1/3/15
28:39
Lv 12
Challenger
I like Booba
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Inspiration
11/5/13
30:45
Lv 17
Grandmaster
blaberfish2
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Domination
21/3/13
27:28
Lv 16
Grandmaster
blaberfish2
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Domination
6/5/9
35:55
Lv 18
Grandmaster
blaberfish2
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Find a list of League of Legends Pro Builds for every lane in North America. You can filter by matchup, player, region and lane.

Click on a build to find Runes, Builds Order, Abilities Order and more details about the teams composition.

Basically, everything you need to know about pro builds for every lane in North America.

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