LoL Pro Builds for every lane in North America

Find LoL Pro Builds in North America, for every lane - Patch 11.15

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores Health based on your maximum life when used against monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Inspiration
1/7/3
18:32
Lv 9
Challenger
TSM Akaadian
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores Health based on your maximum life when used against monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Inspiration
3/5/5
33:44
Lv 15
Challenger
TSM Akaadian
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores Health based on your maximum life when used against monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Inspiration
10/5/6
28:24
Lv 14
Challenger
blaberfish2
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores Health based on your maximum life when used against monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Inspiration
11/1/8
20:42
Lv 13
Challenger
blaberfish2
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores Health based on your maximum life when used against monsters.
Press the Attack

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8% - 12% from all sources for 6s.
Inspiration
3/5/20
27:30
Lv 15
Challenger
blaberfish2
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Heal

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Lethal Tempo

Lethal Tempo

1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Inspiration
2/7/7
22:18
Lv 12
Challenger
TSM FTX Cody Sun
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Heal

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Lethal Tempo

Lethal Tempo

1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Inspiration
7/2/12
20:19
Lv 12
Challenger
TSM FTX Cody Sun
vs
Cleanse

Cleanse

Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Hail of Blades

Hail of Blades

Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s out of combat with champions.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Inspiration
10/1/4
18:39
Lv 12
Challenger
TSM FTX Cody Sun
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Heal

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Hail of Blades

Hail of Blades

Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s out of combat with champions.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Precision
11/3/7
29:41
Lv 15
Challenger
TSM FTX Cody Sun
vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Inspiration
7/8/12
25:55
Lv 14
Challenger
TSM FTX Cody Sun
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Find a list of League of Legends Pro Builds for every lane in North America. You can filter by matchup, player, region and lane.

Click on a build to find Runes, Builds Order, Abilities Order and more details about the teams composition.

Basically, everything you need to know about pro builds for every lane in North America.

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