LoL Pro Builds for every lane in North America

Find LoL Pro Builds in North America, for every lane - Patch 11.23

Find a list of League of Legends Pro Builds for every lane in North America. You can filter by matchup, player, region and lane.

Click on a build to find Runes, Builds Order, Abilities Order and more details about the teams composition.

Basically, everything you need to know about pro builds for every lane in North America.

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Phase Rush

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Movement Speed based on level and 75% Slow Resistance.

Movement speed is increased to 30 - 60% for Melee champions.

Duration: 3s
Cooldown: 10s - 30s
Inspiration
3/6/1
21:26
Lv 12
Challenger

Ablazeolive

(Ablazeolive)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores 10% Health based on your maximum life when used against monsters.
Predator

Predator

Enchants your boots with the active effect 'Predator.'

Gain increased Movement Speed, ramping up to 60% Movement Speed over 1 seconds, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 40-120 (+0.2 bonus AD)(+0.1 AP) bonus adaptive damage.

Cooldown: 90s-60s.
Inspiration
8/9/15
35:55
Lv 17
Master

skyverylice

(Bluster)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Phase Rush

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Movement Speed based on level and 75% Slow Resistance.

Movement speed is increased to 30 - 60% for Melee champions.

Duration: 3s
Cooldown: 10s - 30s
Inspiration
10/5/8
31:10
Lv 17
Challenger

Ablazeolive

(Ablazeolive)

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Cleanse

Cleanse

Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Lethal Tempo

Lethal Tempo

Gain 15% (Melee) or 5% (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 90% (Melee) or 30% (Ranged).

While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 (Melee) or 100 (Ranged) Attack Range.
Sorcery
1/6/2
19:28
Lv 10
Challenger

KatEvolved

(Evolved)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 4s, gaining 2-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Inspiration
11/7/8
32:12
Lv 18
Diamond

Tony Top

(Tony-Top)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

Ranged Champions: Damage, healing, and permanent health gained reduced by 40%
Inspiration
9/10/5
32:48
Lv 17
Diamond

Tony Top

(Tony-Top)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
First Strike

First Strike

Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 10% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25-15
Resolve
7/10/11
41:05
Lv 18
Diamond

Tony Top

(Tony-Top)

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Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
First Strike

First Strike

Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 10% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25-15
Sorcery
8/10/3
29:23
Lv 14
Diamond

John5un

(Johnsun)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
First Strike

First Strike

Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 10% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25-15
Domination
8/10/6
31:06
Lv 16
Master

srtty9

(Srtty)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Teleport

Teleport

After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Fleet Footwork

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 100 (+0.4 Bonus AD, +0.3 AP) and grant 20% Move Speed for 1s.

Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions.
Inspiration
7/5/7
31:17
Lv 17
Diamond

Tony Top

(Tony-Top)

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