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Players & Pro Builds Recommended Build

LoL Builds and Pro Builds in North America - Patch 10.21

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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.
  • Dark Harvest

    Dark Harvest

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

    Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
    Cooldown: 45s (resets to 1.5s on takedown)
    Inspiration
9 / 5 / 12
36 cs
14.5K
32:02
17 Lvl.
TSM Akaadian
Diamond
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.
  • Phase Rush

    Phase Rush

    Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.

    Movement speed is increased to 40 - 60% for Melee champions.

    Duration: 3s
    Cooldown: 15s
    Precision
11 / 3 / 13
67 cs
15.9K
30:24
17 Lvl.
TSM Akaadian
Diamond
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward and grants a 30 - 50% Movement Speed (increased by 10% at levels 6 and 11) boost for 3 seconds.
  • Arcane Comet

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
    Inspiration
8 / 5 / 6
278 cs
16.9K
36:16
18 Lvl.
Apollo Price
Grandmaster
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
  • Press the Attack

    Press the Attack

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8% - 12% from all sources for 6s.
    Sorcery
2 / 4 / 7
210 cs
9.6K
26:11
13 Lvl.
Apollo Price
Grandmaster
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
  • Press the Attack

    Press the Attack

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8% - 12% from all sources for 6s.
    Sorcery
6 / 10 / 15
287 cs
16.6K
37:16
17 Lvl.
Apollo Price
Grandmaster
Expand
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
  • Lethal Tempo

    Lethal Tempo

    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
    Sorcery
1 / 9 / 11
189 cs
10.7K
33:21
14 Lvl.
Apollo Price
Grandmaster
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
  • Fleet Footwork

    Fleet Footwork

    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized.

    Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% Movement Speed for 1s.
    Ranged Champions: Healing from minions is 20% effective.
    Inspiration
5 / 6 / 11
202 cs
12.5K
29:33
15 Lvl.
Apollo Price
Grandmaster
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  • Cleanse

    Cleanse

    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Arcane Comet

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
    Inspiration
7 / 6 / 8
134 cs
9.9K
25:08
13 Lvl.
Apollo Price
Grandmaster
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  • Exhaust

    Exhaust

    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Conqueror

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 1.7-4.2 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
    Domination
3 / 0 / 9
237 cs
11.3K
24:19
15 Lvl.
Apollo Price
Grandmaster
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
  • Arcane Comet

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
    Inspiration
2 / 7 / 11
12 cs
6.7K
27:03
12 Lvl.
Bíg T
Challenger
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