Kha'Zix Abilities

the Voidreaver

975 6300

Kha'Zix Tips

Playing as Kha'Zix

  • Enemies are considered isolated if they have no allies within a short distance. The damage of Taste Their Fear is massively increased against these targets.
  • Unseen Threat activates when Kha'Zix cannot be seen by the enemy team. Reactivate by using brush or Void Assault. Don't forget to apply Unseen Threat by autoattacking enemy champions.
  • Kha'Zix has a great deal of freedom to choose where and when to fight. Pick your battles carefully to succeed.

Playing against Kha'Zix

  • Taste Their Fear deals bonus damage to targets that are isolated. Gain an advantage by fighting near allied minions, champions, or turrets.
  • Leap and Void Assault have long cooldowns. Kha'Zix is very vulnerable when these are not available.

Kha'Zix Base Stats

  • Health: 572.8 (+85 per level)
  • Health Regen: 7.51 (+0.75 per level)
  • Mana: 327.2 (+40 per level)
  • Mana Regen: 7.59 (+0.5 per level)
  • Damage: 63 (+3.1 per level)
  • Attack Speed: 0.67 (+2.7% per level)
  • Armor: 36 (+3 per level)
  • Magic Resist: 32.1 (+1.25 per level)
  • Movement Speed: 350

Kha'Zix Recommended Items

Based on statistics from Korea

Kha'Zix Abilities - Patch 11.15


Unseen Threat

Kha'Zix Passive

When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy Champion to deal 14 - 150 (+40% bonus Attack Damage) bonus magic damage and slow by 25% for 2 seconds.


Taste Their Fear

Cooldown: 4Cost: 20 manaRange: 325

Kha'Zix Q

Deals 60/85/110/135/160 (+130% bonus Attack Damage) physical damage. If the target is Isolated, the damage is increased by 110% (100/150/200/250/300 (+260% bonus Attack Damage)).

Evolved Reaper Claws: Increases the range of Taste Their Fear and Kha'Zix's basic attacks by 50. If target is Isolated, refunds 45% of Taste Their Fear's cooldown.


Void Spike

Cooldown: 9Cost: 55/60/65/70/75 manaRange: 1000

Kha'Zix W

Fires exploding spikes, dealing 85/115/145/175/205 (+100% bonus Attack Damage) physical damage to enemies hit. Heals Kha'Zix for 60/85/110/135/160 (+50% bonus Ability Power) if he is within the explosion radius.

Evolved Spike Racks: Void Spike fires three spikes in a cone and slows targets hit by 60% for 2 seconds. Reveals enemy champions hit for 2 seconds. Isolated targets are slowed for 90% instead.



Cooldown: 20/18/16/14/12Cost: 50 manaRange: 700

Kha'Zix E

Leaps to target area, dealing 65/100/135/170/205 (+20% bonus Attack Damage) physical damage.

Evolved Wings: Increases Leap's range by 200, and the cooldown resets on champion kill or assist.


Void Assault

Cooldown: 100/85/70Cost: 100 manaRange: 25000

Kha'Zix R

Passive: Ranking up Void Assault allows Kha'Zix to evolve one of his abilities.

Active: Kha'Zix becomes Invisible for 1.25 seconds and activates Unseen Threat. While Invisible, he gains 40% movement speed and ignores unit collision.

Void Assault can be used again within 10 seconds of the initial use, up to 2 times total.

Evolved Adaptive Cloaking: Void Assault's uses are increased to 3 within 10 seconds, and its stealth duration is increased to 2 seconds.

Stealth - Invisible: Kha'Zix can only be revealed by nearby enemy Turrets or True Sight.

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