Jayce Abilities

the Defender of Tomorrow

975 6300

Jayce Tips

Playing as Jayce

  • Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
  • If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
  • For increased range and damage, try casting Shock Blast through the Acceleration Gate.

Playing against Jayce

  • Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
  • If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.
  • Jayce is strong in the early game. If he gains the advantage, play defensively.

Jayce Base Stats

  • Health: 560 (+90 per level)
  • Health Regen: 6 (+0.6 per level)
  • Mana: 375 (+45 per level)
  • Mana Regen: 6 (+0.8 per level)
  • Damage: 54 (+4.25 per level)
  • Attack Speed: 0.66 (+3% per level)
  • Armor: 27 (+3.5 per level)
  • Magic Resist: 30 (+0.5 per level)
  • Movement Speed: 335


Jayce Recommended Items

Jayce Abilities - Patch 11.12

Jayce Hextech Capacitor

Hextech Capacitor

Jayce Passive

After casting Transform Jayce gains 40 Movement Speed and can move through units for the next 1.25 seconds.

Jayce To the Skies! / Shock Blast

To the Skies! / Shock Blast

Cooldown: 16/14/12/10/8/6 | 8Cost: 40 | 55/60/65/70/75/80 manaRange: 600 | 1050

Jayce Q

Hammer Stance: Leaps to an enemy dealing 55/95/135/175/215/255 (+120% bonus Attack Damage) physical damage to nearby enemies and slowing them by 30/35/40/45/50/55% for 2 seconds.

Cannon Stance:Jayce fires an orb of electricity that detonates upon hitting an enemy or reaching the end of its path, dealing 55/110/165/220/275/330 (+120% bonus Attack Damage) physical damage to all enemies around them.

Jayce Lightning Field / Hyper Charge

Lightning Field / Hyper Charge

Cooldown: 10 | 13/11.4/9.8/8.2/6.6/5Cost: 40 manaRange: 285

Jayce W

Hammer Stance: Passive: Gains 6/8/10/12/14/16 Mana per strike while in Hammer Stance.

Active: Creates an electric aura dealing 100/160/220/280/340/400 (+100% bonus Ability Power) magic damage over 4 seconds to nearby enemies.

Cannon Stance: Jayce gains a burst of energy, increasing Attack Speed to maximum for 3 attacks. These attacks deals (70/78/86/94/102/110% bonus Attack Damage) damage.

Jayce Thundering Blow / Acceleration Gate

Thundering Blow / Acceleration Gate

Cooldown: 20/18/16/14/12/10 | 16Cost: 55 | 50 manaRange: 240 | 650

Jayce E

Hammer Stance: Deals 8/10.4/12.8/15.2/17.6/20% of the target's maximum health (+100% bonus Attack Damage) as magic damage and knocks them back a short distance. (200/300/400/500/600/700 Maximum Damage against monsters)

Cannon Stance: Deploys an Aceleration Gate increasing the movement speed for 30/35/40/45/50/55% of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range and damage will increase by 40%.

Jayce Mercury Cannon / Mercury Hammer

Mercury Cannon / Mercury Hammer

Cooldown: 6Range: 600

Jayce R

Active: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and ranged attacks.

The next attack in Cannon Stance reduces the target's Armor and Magic Resist by 10/15/20/25% for 5 seconds.

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