Ryze Abilities

the Rune Mage

MageFighter
260 450

Ryze Tips

Playing as Ryze

  • Use Overload's passive to optimize for maximum damage or maximum speed.
  • Spell Flux's short cooldown allows it to be used to spread Flux to many enemies.
  • Ryze can move and cast other spells while Realm Warp is charging without cancelling the portal.

Playing against Ryze

  • Ryze is especially dangerous to opponents that are marked with Flux.
  • Use Realm Warp's windup time to figure out how to deal with what may be coming out of the portal.
  • Crowd controlling Ryze during Realm Warp's windup will cancel the portal.

Ryze Base Stats

  • Health: 575 (+110 per level)
  • Health Regen: 8 (+0.8 per level)
  • Mana: 300 (+70 per level)
  • Mana Regen: 8 (+1 per level)
  • Damage: 58 (+3 per level)
  • Attack Speed: 0.63 (+2.112% per level)
  • Armor: 22 (+3 per level)
  • Magic Resist: 36 (+0.5 per level)
  • Movement Speed: 340

Ryze Recommended Items

Based on statistics from Korea

Ryze Abilities - Patch 11.15

Ryze Arcane Mastery
P

Arcane Mastery

Ryze Passive

Ryze's spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.

Ryze Overload
Q

Overload

Cooldown: 6Cost: 40/38/36/34/32 manaRange: 1000

Ryze Q

Passive: Rune Prison and Spell Flux reset Overload's cooldown and charge a Rune (up to 2 Runes) for 4 seconds. Overload discharges all runes, granting 28/32/36/40/44% Movement Speed for 2 seconds if 2 runes are charged.

Active: Unleash a blast that deals 75/100/125/150/175 magic damage to the first enemy struck. If the target has Flux on it, Overload consumes it, dealing 10/40/70/100% (based on Realm Warp's rank) increased damage and bouncing to nearby enemies with Flux.

Ryze Rune Prison
W

Rune Prison

Cooldown: 13/12/11/10/9Cost: 40/55/70/85/100 manaRange: 615

Ryze W

Instantly deal 80/110/140/170/200 (+60% bonus Ability Power) (+4% bonus mana) magic damage and slow an enemy by 35% for 1.5 seconds. If the the target has Flux on it, it is rooted instead, consuming Flux in the process.

Ryze Spell Flux
E

Spell Flux

Cooldown: 3.25/3/2.75/2.5/2.25Cost: 40/55/70/85/100 manaRange: 615

Ryze E

Fire an orb that deals 80/90/100/110/120 (+30% bonus Ability Power) (+2% bonus mana) magic damage, spreading Flux to the target and all nearby enemies for 3 seconds.

If attempting to apply Flux to an enemy that already has it, it further spreads.

Ryze Realm Warp
R

Realm Warp

Cooldown: 210/180/150Cost: 100 manaRange: 3000

Ryze R

Passive: Overload damage bonus against targets with Flux increased to 40/70/100%.

Active: Ryze opens a portal to another location. After 2 seconds, all allies near the portal are teleported to that location.

If Ryze becomes unable to cast or move, Realm Warp is cancelled.

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