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Gnar

Gnar Abilities

the Missing Link

FighterTank
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Gnar is a Fighter and Tank champion in League of Legends.

Gnar Base Stats

Level: - +
  • Health: 540 (+79 per level)
  • Health Regen: 4.5 (+1.25 per level)
  • Attack Damage: 57 (+3 per level)
  • Attack Speed: 0.63 (+6% per level)
  • Armor: 32 (+3.7 per level)
  • Magic Resist: 30 (+1.3 per level)
  • Movement Speed: 335

Gnar's Damage Type

The damage type that Gnar deals is mostly Physical Damage.

Gnar's damage type breakdowns as follows:

  • Physical Damage: 86.00%
  • Magic Damage: 9.87%
  • True Damage: 4.13%

Gnar Recommended Items

Based on statistics across all regions

Gnar Abilities - Patch 13.21

Gnar Rage Gene
P
Gnar Boomerang Throw / Boulder Toss
Q
Gnar Hyper / Wallop
W
Gnar Hop / Crunch
E
Gnar GNAR!
R
Gnar Rage Gene
P

Rage Gene

Gnar Passive

While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

Gnar Boomerang Throw / Boulder Toss
Q

Boomerang Throw / Boulder Toss

Cooldown: 20/17.5/15/12.5/10Range: 1100

Gnar Q

Mini Gnar: Throws a boomerang that deals 5/45/85/125/165 (+115% Attack Damage) physical damage and slows enemies by 30/35/40/45/50% for 2 seconds. The boomerang returns towards Gnar after hitting an enemy, dealing 50% damage to subsequent targets. Each enemy can only be hit once. Catching the boomerang reduces its cooldown by 40%.

Mega Gnar: Throws a boulder that stops when it hits an enemy, slowing all nearby enemies and dealing 45/90/135/180/225 (+140% Attack Damage) physical damage. Picking up the boulder reduces its cooldown by 70%.

Gnar Hyper / Wallop
W

Hyper / Wallop

Cooldown: 7Range: Mega Gnar: 550

Gnar W

Mini Gnar: Passive: Every 3rd attack or spell on the same target deals an additional 0/10/20/30/40 (+100% bonus Ability Power) + 6/8/10/12/14% of the target's max Health as magic damage and grants Gnar 20/40/60/80% Movement Speed (based on R rank) that decays over 3 seconds (max 300 damage vs. monsters).

Mega Gnar: Stuns enemies in an area for 1.25 seconds, dealing 45/75/105/135/165 (+100% Attack Damage) physical damage.

Gnar gains Hyper's Movement Speed bonus when he leaves Mega form.

Gnar Hop / Crunch
E

Hop / Crunch

Cooldown: 22/19.5/17/14.5/12Range: Mini Gnar: 475 | Mega Gnar: 675

Gnar E

Mini Gnar: Leaps to a location, gaining 40/45/50/55/60% Attack Speed for 6 seconds. If Gnar lands on a unit he will bounce off it, traveling further. Deals 80/115/150/185/220 [6% of Gnar's Max Health] physical damage and slows briefly if the unit landed on was an enemy.

Mega Gnar: Leaps to a location and deals 80/115/150/185/220 [6% of Gnar's Max Health] physical damage to nearby enemies on landing. Enemies Gnar lands directly on top of are slowed briefly.

If Crunch is used to transform, Gnar will still be able to bounce.

Gnar GNAR!
R

GNAR!

Cooldown: 90/60/30Range: 590

Gnar R

Mini Gnar: Passive: Increases Boomerang Throw's cooldown reduction on catch to 50/55/60% and Hyper's Movement Speed bonus to 45/60/75%.

Mega Gnar: Knocks nearby enemies in the specified direction, dealing 200/300/400 (+50% bonus Attack Damage) (+100% bonus Ability Power) physical damage and slowing them by 45% for 1.25/1.5/1.75 seconds. Enemies that hit a wall take 150% damage and are stunned instead of slowed.

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