Warwick Abilities

the Uncaged Wrath of Zaun

FighterTank
260 450

Warwick Tips

Playing as Warwick

  • Follow your Blood Hunt trails to low health enemy champions.
  • Infinite Duress (R)'s distance scales with any movement speed you gain, even from ally buffs and summoner spells.
  • Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.

Playing against Warwick

  • Warwick's attacks heal him at low health. Save your disables to finish him off.
  • Warwick is empowered versus low health enemies. Manage your health to keep him at bay.
  • Warwick's ultimate cast range scales with his movement speed.

Warwick Base Stats

  • Health: 550 (+85 per level)
  • Health Regen: 3.75 (+0.75 per level)
  • Mana: 280 (+35 per level)
  • Mana Regen: 7.465 (+0.575 per level)
  • Damage: 65 (+3 per level)
  • Attack Speed: 0.64 (+2.3% per level)
  • Armor: 33 (+3.2 per level)
  • Magic Resist: 32.1 (+1.25 per level)
  • Movement Speed: 335

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Warwick Recommended Items

Warwick Abilities - Patch 11.12

Warwick Eternal Hunger
P

Eternal Hunger

Warwick Passive

Warwick's basic attacks deal 12 - 46 (+15% bonus Attack Damage) (+10% bonus Ability Power) bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

Warwick Jaws of the Beast
Q

Jaws of the Beast

Cooldown: 6Cost: 50/60/70/80/90 manaRange: 350

Warwick Q

Warwick lunges forward and bites his target. While the key is held down, he will attach to the target then leap behind them.

On release, deals 120% Attack Damage+90% bonus Ability Power plus 6/7/8/9/10% of your target's maximum health as magic damage (applies On Hit effects). Heal 30/45/60/75/90% of damage dealt.

While attached, Warwick follows any movements they make and cannot be displaced.

Warwick Blood Hunt
W

Blood Hunt

Cooldown: 120/105/90/75/60Cost: 70 manaRange: 4000

Warwick W

Passive: Warwick gains 70/80/90/100/110% attack speed against enemies below 50% health. He also senses low health champions globally, moving 35/40/45/50/55% faster toward them when out of combat. These bonuses are tripled against enemies below 20% health.

Active: Warwick briefly senses all enemies. The nearest sensed champion is Blood Hunted for 8 seconds. Cast only while not in combat with a champion.

While no enemies are being hunted, Blood Hunt cools down twice as fast.

Warwick Primal Howl
E

Primal Howl

Cooldown: 15/14/13/12/11Cost: 40 manaRange: 375

Warwick E

Warwick gains 35/40/45/50/55% damage reduction for 2.5 seconds. At the end of the duration, or if activated again, Warwick howls, causing all nearby enemies to flee for 1 second.

Warwick Infinite Duress
R

Infinite Duress

Cooldown: 110/90/70Cost: 100 manaRange: 25000

Warwick R

Warwick leaps 2.5 seconds worth of movement speed in a direction, suppressing the first champion he collides with for 1.5 seconds. Deals 175/350/525 (+167% bonus Attack Damage) magic damage and applies on-hit effects 3 times. Warwick heals for 100% of all damage he deals during Infinite Duress.

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