The damage type that Warwick deals is mostly Physical Damage.
Warwick's damage type breakdowns as follows:
Warwick's basic attacks deal 12 - 46 (+15% bonus Attack Damage) (+10% bonus Ability Power) bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Warwick lunges forward and bites his target. While the key is held down, he will attach to the target then leap behind them.On release, deals 120% Attack Damage+90% bonus Ability Power plus 6/7/8/9/10% of your target's maximum health as magic damage (applies On Hit effects). Heal 25/37.5/50/62.5/75% of damage dealt.While attached, Warwick follows any movements they make and cannot be displaced.
Passive: Warwick gains 70/80/90/100/110% attack speed against enemies below 50% health. He also senses low health champions globally, moving 35/40/45/50/55% faster toward them when out of combat. These bonuses are tripled against enemies below 20% health.Active: Warwick briefly senses all enemies. The nearest sensed champion is Blood Hunted for 8 seconds. Cast only while not in combat with a champion.While no enemies are being hunted, Blood Hunt cools down twice as fast.
Warwick gains 35/40/45/50/55% damage reduction for 2.5 seconds. At the end of the duration, or if activated again, Warwick howls, causing all nearby enemies to flee for 1 second.
Warwick leaps 2.5 seconds worth of movement speed in a direction, suppressing the first champion he collides with for 1.5 seconds. Deals 175/350/525 (+167% bonus Attack Damage) magic damage and applies on-hit effects 3 times. Warwick heals for 100% of all damage he deals during Infinite Duress.
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