Ashe Abilities

the Frost Archer

MarksmanSupport
260 450

Ashe Tips

Playing as Ashe

  • Try to fire Enchanted Crystal Arrow in the same direction enemies are moving, so it is more likely to hit.
  • Volley arrows are blocked by the first enemy they hit, so keep your distance to avoid having them all absorbed by enemy frontliners.
  • Hawkshot reveals units in brush. If a team fight is occuring in the jungle it can give you a significant advantage.

Playing against Ashe

  • Ashe has very few defensive options, and she's a good target to gank.
  • Be wary of moving around the map alone if Ashe has not recently cast her Enchanted Crystal Arrow.

Ashe Base Stats

  • Health: 570 (+87 per level)
  • Health Regen: 3.5 (+0.55 per level)
  • Mana: 280 (+32 per level)
  • Mana Regen: 6.97 (+0.4 per level)
  • Damage: 59 (+2.96 per level)
  • Attack Speed: 0.66 (+3.33% per level)
  • Armor: 26 (+3.4 per level)
  • Magic Resist: 30 (+0.5 per level)
  • Movement Speed: 325

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Ashe Recommended Items

Ashe Abilities - Patch 11.12

Ashe Frost Shot
P

Frost Shot

Ashe Passive

Ashe's attacks slow their target by 15 - 30% (level 1 - 18) for 2 seconds, causing her to deal increased damage to these targets.

Ashe's critical strikes deal no bonus damage but apply an empowered slow (30/36/42/48/54/60 decaying over 1 to its normal strength) to the target.

Ashe Ranger's Focus
Q

Ranger's Focus

Cooldown: 0Cost: 50 manaRange: 400

Ashe Q

Passive: Basic attacks grant Focus for 4 seconds, stacking up to 4 times. Stacks fall off one at a time, and at 4 stacks, Ranger's Focus can be cast, consuming all Focus.

Active: For 4 seconds, Ashe gains 20/25/30/35/40% Attack Speed, and her basic attacks fire a flurry of arrows dealing 105/110/115/120/125% Attack Damage physical damage. During this time, she does not stack Focus. Ranger's Focus applies Frost Shot.

Ashe Volley
W

Volley

Cooldown: 14/11.5/9/6.5/4Cost: 70 manaRange: 1200

Ashe W

Ashe fires a volley of 7/8/9/10/11 arrows in a cone, each dealing 20/35/50/65/80 (+100% Attack Damage) physical damage. Enemies can block multiple arrows, but only take damage from the first.

Champion hits count as Critical Strikes for the purposes of Frost Shot.

Ashe Hawkshot
E

Hawkshot

Cooldown: 5Range: 25000

Ashe E

Reveals terrain as it flies toward target location anywhere on the map. Grants vision for 5 seconds. Ashe can store up to 2 charges of Hawkshot.

Hawkshot grants Ashe assists on enemy champions that it reveals - but only if they were otherwise unseen.

Ashe Enchanted Crystal Arrow
R

Enchanted Crystal Arrow

Cooldown: 100/80/60Cost: 100 manaRange: 20000

Ashe R

Launches a crystal arrow of ice that stuns the first enemy Champion hit, dealing 200/400/600 (+100% bonus Ability Power) magic damage. The farther the arrow flies, the longer the stun, up to 3.5 seconds. Surrounding enemies take half damage.

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