The damage type that Ashe deals is mostly Physical Damage.
Ashe's damage type breakdowns as follows:
Ashe's attacks slow their target by 15 - 30% (level 1 - 18) for 2 seconds, causing her to deal 120 (+110% critical strike chance) increased damage to these targets.Ashe's critical strikes deal no bonus damage but apply an empowered slow (30/36/42/48/54/60 decaying over 1 to its normal strength) to the target.
Passive: Basic attacks grant Focus for 4 seconds, stacking up to 4 times. Stacks fall off one at a time, and at 4 stacks, Ranger's Focus can be cast, consuming all Focus.Active: For 6 seconds, Ashe gains 25/32.5/40/47.5/55% Attack Speed, and her basic attacks fire a flurry of arrows dealing 105/110/115/120/125% Attack Damage physical damage. During this time, she does not stack Focus. Ranger's Focus applies Frost Shot.
Ashe fires a volley of 7/8/9/10/11 arrows in a cone, each dealing 20/35/50/65/80 (+100% Attack Damage) physical damage. Enemies can block multiple arrows, but only take damage from the first.Champion hits count as Critical Strikes for the purposes of Frost Shot.
Reveals terrain as it flies toward target location anywhere on the map. Grants vision for 5 seconds. Ashe can store up to 2 charges of Hawkshot.Hawkshot grants Ashe assists on enemy champions that it reveals - but only if they were otherwise unseen.
Launches a crystal arrow of ice that stuns the first enemy Champion hit, dealing 200/400/600 (+120% bonus Ability Power) magic damage. The farther the arrow flies, the longer the stun, up to 3.5 seconds. Surrounding enemies take half damage.
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