The damage type that Jax deals is mostly Physical Damage.
Jax's damage type breakdowns as follows:
Jax's consecutive basic attacks continuously increase his Attack Speed by 3.5/5/6.5/8/9.5/11% for 2.5 seconds, satcking up to 8 times.
Jax leaps to target unit, dealing 65/105/145/185/225 (+100% bonus Attack Damage) physical damage if it is an enemy.
Jax charges his weapon with energy, causing his next basic attack or Leap Strike to deal an additional 50/85/120/155/190 (+60% bonus Ability Power) Magic Damage.
Jax enters a defensive stance for up to 2 seconds, dodging all attacks and taking 25% less damage from area of effect abilities.After 2 seconds or if activated again, Jax stuns surrounding enemies for 1 second and deals 55/85/115/145/175 (+ 4% enemy's max health) (+70% bonus Ability Power) magic damage to them.Counter Strike deals 20% more damage for each attack Jax dodged, up to a maximum of 110/170/230/290/350 (+140% bonus Ability Power) (+8)% enemy's max health.
Passive: Every third consecutive strike Jax deals 60/110/160 (+60% bonus Ability Power) additional Magic Damage.Active: Jax swings his lantern around him, dealing 150/250/350 (+ 100% bonus Ability Power) magic damage to nearby enemies. If he hits a champion he gains 15/40/65 (+ 40% bonus Attack Damage) Armor plus 15/20/25% (+ 10% bonus Attack Damage) per champion hit, as well as 15/27/39% (+24% bonus Attack Damage) of Magic Resist for the next 8 seconds. During this time the passive damage applies every 2nd attack instead of every 3rd.
LoLRift © isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.
This site uses cookies. By continuing to browse the site you are agreeing to our use of cookies. You can find more about this in our Cookies Policies Got it!