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Jax

Jax Abilities

Grandmaster at Arms

FighterAssassin
585 1350
Jax is a Fighter and Assassin champion in League of Legends.

Jax Base Stats

Level: - +
  • Health: 665 (+100 per level)
  • Health Regen: 8.5 (+0.55 per level)
  • Mana: 339 (+52 per level)
  • Mana Regen: 7.6 (+0.7 per level)
  • Attack Damage: 68 (+4.25 per level)
  • Attack Speed: 0.64 (+3.4% per level)
  • Armor: 36 (+4.2 per level)
  • Magic Resist: 32 (+2.05 per level)
  • Movement Speed: 350

Jax's Damage Type

The damage type that Jax deals is mostly Physical Damage.

Jax's damage type breakdowns as follows:

  • Physical Damage: 65.68%
  • Magic Damage: 29.02%
  • True Damage: 5.31%

Jax Recommended Items

Based on statistics across all regions

Jax Core Items

Jax Abilities - Patch 13.21

Jax Relentless Assault
P
Jax Leap Strike
Q
Jax Empower
W
Jax Counter Strike
E
Jax Grandmaster's Might
R
Jax Relentless Assault
P

Relentless Assault

Jax Passive

Jax's consecutive basic attacks continuously increase his Attack Speed by 3.5/5/6.5/8/9.5/11% for 2.5 seconds, satcking up to 8 times.

Jax Leap Strike
Q

Leap Strike

Cooldown: 8/7.5/7/6.5/6Cost: 65 manaRange: 700

Jax Q

Jax leaps to target unit, dealing 65/105/145/185/225 (+100% bonus Attack Damage) physical damage if it is an enemy.

Jax Empower
W

Empower

Cooldown: 7/6/5/4/3Cost: 30 manaRange: 300

Jax W

Jax charges his weapon with energy, causing his next basic attack or Leap Strike to deal an additional 50/85/120/155/190 (+60% bonus Ability Power) Magic Damage.

Jax Counter Strike
E

Counter Strike

Cooldown: 15/13.5/12/10.5/9Cost: 50/60/70/80/90 manaRange: 300

Jax E

Jax enters a defensive stance for up to 2 seconds, dodging all attacks and taking 25% less damage from area of effect abilities.

After 2 seconds or if activated again, Jax stuns surrounding enemies for 1 second and deals 55/85/115/145/175 (+ 4% enemy's max health) (+70% bonus Ability Power) magic damage to them.

Counter Strike deals 20% more damage for each attack Jax dodged, up to a maximum of 110/170/230/290/350 (+140% bonus Ability Power) (+8)% enemy's max health.

Jax Grandmaster's Might
R

Grandmaster's Might

Cooldown: 100/90/80Cost: 100 manaRange: 260

Jax R

Passive: Every third consecutive strike Jax deals 60/110/160 (+60% bonus Ability Power) additional Magic Damage.

Active: Jax swings his lantern around him, dealing 150/250/350 (+ 100% bonus Ability Power) magic damage to nearby enemies. If he hits a champion he gains 15/40/65 (+ 40% bonus Attack Damage) Armor plus 15/20/25% (+ 10% bonus Attack Damage) per champion hit, as well as 15/27/39% (+24% bonus Attack Damage) of Magic Resist for the next 8 seconds. During this time the passive damage applies every 2nd attack instead of every 3rd.

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