It's been an incredible journey. We're putting the website and all its services up for sale - If you're interested, please contact us, and we'll provide you with more information.
Ekko

Ekko Abilities

the Boy Who Shattered Time

AssassinFighter
975 6300
Ekko is an Assassin and Fighter champion in League of Legends.

Ekko Base Stats

Level: - +
  • Health: 655 (+99 per level)
  • Health Regen: 9 (+0.9 per level)
  • Mana: 280 (+70 per level)
  • Mana Regen: 7 (+0.8 per level)
  • Attack Damage: 58 (+3 per level)
  • Attack Speed: 0.69 (+3.3% per level)
  • Armor: 32 (+4.2 per level)
  • Magic Resist: 32 (+2.05 per level)
  • Movement Speed: 340

Ekko's Damage Type

The damage type that Ekko deals is mostly Magic Damage.

Ekko's damage type breakdowns as follows:

  • Magic Damage: 71.36%
  • True Damage: 16.11%
  • Physical Damage: 12.54%

Ekko Recommended Items

Based on statistics across all regions

Ekko Abilities - Patch 13.21

Ekko Z-Drive Resonance
P
Ekko Timewinder
Q
Ekko Parallel Convergence
W
Ekko Phase Dive
E
Ekko Chronobreak
R
Ekko Z-Drive Resonance
P

Z-Drive Resonance

Cooldown: 5 (on target)

Ekko Passive

Ekko's Zero-Drive charges his spells and attacks with temporal energy. The third hit deals 30 - 140 (based on level) (+ 90% bonus Ability Power) bonus damage and, if the target is a champion, Ekko gains 50/60/70/80% accelerated movement speed for 2/2.5/3 seconds (deals 200% damage against monsters).

Z-Drive Resonance cannot affect the same target more than once every 5 seconds.

Ekko Timewinder
Q

Timewinder

Cooldown: 9/8.5/8/7.5/7Cost: 50/60/70/80/90 manaRange: 1075

Ekko Q

Ekko throws a device that deals 70/85/100/115/130 (+30% bonus Ability Power) magic damage to enemies it passes through. It expands into a slowing field on the first champion hit, slowing everything inside by 40/45/50/55/60%. It then returns to him after a delay, dealing 40/65/90/115/140 (+60% bonus Ability Power) magic damage to all targets hit upon return.

Ekko Parallel Convergence
W

Parallel Convergence

Cooldown: 22/20/18/16/14Cost: 30/35/40/45/50 manaRange: 1600

Ekko W

Passive: Ekko's basic attacks deal bonus magic damage to enemies under 30% health equal to 3% (+3% bonus Ability Power%) of their missing health. Deals a minimum of 15 damage, and a maximum of 150 damage vs. minions and monsters.

Active: After a 3 second delay, Ekko creates a short-lived chronosphere at the target location that slows enemies who enter by 40%. If Ekko enters the sphere, he will detonate it, gaining a shield that absorbs up to 100/120/140/160/180 (+150% bonus Ability Power) damage for 2 seconds. Enemies caught inside are stunned for 2.25 seconds.

Ekko Phase Dive
E

Phase Dive

Cooldown: 9/8.5/8/7.5/7Cost: 40/45/50/55/60 manaRange: 325

Ekko E

Ekko dashes a short distance in the targeted direction. His next attack will deal 50/75/100/125/150 (+40% bonus Ability Power) bonus magic damage and teleport him to his target.

Ekko Chronobreak
R

Chronobreak

Cooldown: 110/80/50Cost: 100 manaRange: 850

Ekko R

Ekko turns back time, going briefly untargetable and invulnerable. He teleports to where he was 4 seconds ago and deals 200/350/500 (+175% bonus Ability Power) magic damage to nearby enemies on arrival. Additionally, Ekko heals for 100/150/200 (+6% bonus Ability Power), increased by 3% for each 1% of his health lost over the last 4 seconds.

LoLRift © isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.

This site uses cookies. By continuing to browse the site you are agreeing to our use of cookies. You can find more about this in our Cookies Policies Got it!