Upon dying, Karthus enters a spirit form that allows him to continue casting spells for 7 seconds.
Creates a delayed blast at Karthus' cursor position dealing 45/62.5/80/97.5/115 (+35% bonus Ability Power) magic damage to each nearby enemy.If the blast hits only a single unit it deals double damage.
Creates a wall that lasts for 5 seconds. Enemies that pass through the wall have their Magic Resist reduced by 15% and Movement Speed reduced by 40/50/60/70/80% for 5 seconds (their Movement Speed gradually recovers over the duration).
Passive: When Karthus kills a unit, he restores 20/27/34/41/48 Mana.Active: Drains 30/42/54/66/78 Mana to deal 30/50/70/90/110 (+20% bonus Ability Power) magic damage to nearby enemies each second.
After channeling for 3 seconds, Karthus deals 200/350/500 (+75% bonus Ability Power) magic damage to all enemy champions (regardless of distance).
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