Rek'Sai Abilities

the Void Burrower

975 6300

Rek'Sai Tips

Playing as Rek'Sai

  • Keeping tunnels spread out across the map will ensure you have choices when you want to cast Void Rush.
  • Cast Burrow before travelling around the map to take advantage of the increased Movement Speed and the safety provided by Tremor Sense.
  • Tremor Sense can warn you of enemies closing in, and is particularly useful when entering enemy territory.

Playing against Rek'Sai

  • If you see one of Rek'Sai's tunnels, briefly stand on one of the entrances to destroy it.
  • Rek'Sai's Furious Bite gains damage as she builds Fury. Be very careful around her when her Fury is full.
  • When Rek'Sai is near, she can see the position of you and your allies, but only if you're moving.

Rek'Sai Base Stats

  • Health: 570 (+85 per level)
  • Health Regen: 7.5 (+0.65 per level)
  • Damage: 64 (+3 per level)
  • Attack Speed: 0.63 (+2% per level)
  • Armor: 33 (+3.75 per level)
  • Magic Resist: 32.1 (+1.25 per level)
  • Movement Speed: 335


Rek'Sai Recommended Items

Rek'Sai Abilities - Patch 11.12


Fury of the Xer'Sai

Rek'Sai Passive

While unburrowed Rek'Sai generates 25 Fury with her basic attacks and spells. When burrowed Rek'Sai consumes Fury to heal herself up to 20 - 190 (10 + [10 * level]).


Queen's Wrath / Prey Seeker

Cooldown: 4 | 12/11.5/11/10.5/10Range: 325

Rek'Sai Q

Un-Burrowed: Rek'Sai's next 3 basic attacks within 5 seconds deal 20/25/30/35/40 (+50% bonus Attack Damage) bonus Physical Damage to nearby enemies.

Burrowed: Rek'Sai launches a burst of void-charged earth that explodes on first enemy hit, dealing 60/90/120/150/180 (+70% bonus Ability Power) (+50% bonus Attack Damage) Physical Damage and revealing non-stealthed enemies for 2.5 seconds. If it hits a Champion, it also generates 25 Fury.


Burrow / Un-burrow

Cooldown: 4Range: 1650

Rek'Sai W

Un-Burrowed: Burrow into the ground.

Burrowed: Un-burrow, dealing 55/70/85/100/115 (+80% bonus Attack Damage) Physical Damage and knocking up the closest enemy for 1 second. All other nearby enemies will be knocked back. An enemy who has been knocked up will be immune from further Un-burrow effects for 10 seconds.

Burrowed Effects: New abilities, +15/20/25/30 (at levels 1/6/11/16) Movement Speed, reduced vision range, disabled basic attacks, and gains Tremor Sense: Nearby enemies that move in Fog of War have their position revealed to Rek'Sai and her allies.


Furious Bite / Tunnel

Cooldown: 12Range: 250

Rek'Sai E

Un-Burrowed: Rek'Sai bites a target dealing 50/60/70/80/90 (+85% bonus Attack Damage) Physical Damage. At max Fury, the bite does 100% more and deals True Damage.

Maximum Damage: 100/120/140/160/180 (+70% bonus Attack Damage)

Burrowed: Rek'Sai tunnels forward leaving two connected Tunnel Entrances. Clicking a Tunnel Entrance will make Rek'Sai dive to the other entrance.

Tunnel Entrances last for 10 minutes and can be destroyed by enemies. Rek'Sai may have 8 tunnels at one time. Tunnels have a 10/8/6/4/2 second cooldown on use.


Void Rush

Cooldown: 100/90/80Range: 1500

Rek'Sai R

Passive: Dealing damage to enemy Champions marks them for the next 5 seconds.

Active: Rek'Sai lets out a harrowing scream before burrowing underground seeking out a marked target. Moments later she leaps from underground, dealing 100/250/400 (+175% bonus Attack Damage) physical damage plus 20/25/30% of their missing Health.

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