Kalista Abilities


the Spear of Vengeance

975 6300

Kalista Abilities - Patch 10.19

Kalista Martial Poise
Kalista Pierce
Kalista Sentinel
Kalista Rend
Kalista Fate's Call

Kalista ability - Martial Poise

Enter a movement command while winding up Kalista's basic attack or Pierce to lunge a short distance when she launches her attack.

Kalista ability - Pierce

Cooldown: 8Cost: 50/55/60/65/70 manaRange: 1150

Hurl a fast but narrow spear that deals 20/85/150/215/280 (+100% Attack Damage) physical damage. Triggers Martial Poise (P), Sentinel (W), and Rend (E).

If it kills a target, Pierce continues onward, passing all stacks of Rend to the next target.

Kalista ability - Sentinel

Cooldown: 30Range: 5000

Passive: When Kalista and her Oathsworn both basic attack the same target, she deals 14/15/16/17/18% of their max health as magic damage. 10 second cooldown per target.

Active: Send a soul Sentinel to patrol an unseen area. Champions spotted are revealed for 4 seconds. Sentinels last 3 laps.

Kalista gains a charge of Sentinel every 90/80/70/60/50 seconds.

Kalista ability - Rend

Cooldown: 14/12.5/11/9.5/8Cost: 30 manaRange: 1000

Passive: Kalista's spears pierce their target, lingering for 4 seconds.

Active: Rip the spears from nearby targets, dealing 20/30/40/50/60 (+60% Attack Damage) physical damage and slowing their Movement Speed by 10/18/26/34/42% for 2 seconds.

Each additional spear deals 10/14/19/25/32 (+20/23.75/27.5/31.25/35% Attack Damage) physical damage.

If Rend kills at least one target, its cooldown is reset and it refunds 10/15/20/25/30 mana.

Rend deals 50% damage to Epic Monsters.

Kalista ability - Fate's Call

Cooldown: 120/90/60Cost: 100 manaRange: 1000

Draw Kalista's Oathsworn to her. For up to 4 seconds, the Oathsworn is untargetable and pacified.

The Oathsworn may mouse click to fly toward target position, stopping at the first enemy champion hit and knocking all enemies in a small radius back.

Kalista's Oathsworn must be within 1100 units for her to cast this ability.

Base Stats

  • Health: 534 (+100 per level)
  • Health Regen: 3.75 (+0.55 per level)
  • Mana: 250 (+45 per level)
  • Mana Regen: 6.3 (+0.4 per level)
  • Damage: 69 (+3.5 per level)
  • Attack Speed: 0.63 (+4% per level)
  • Armor: 21 (+4 per level)
  • Magic Resist: 30 (+0.5 per level)
  • Movement Speed: 325


General Tips

General Tips Playing as Kalista

  • Rend is a valuable last hitting aid, since its cooldown resets if it kills a target.
  • Entering a move order once to trigger Martial Poise will not clear Kalista's basic attack target.
  • Due to her passive, Kalista's Movement Speed is effectively increased by Attack Speed.

General Tips Playing against Kalista

  • Kalista's mobility is dependent upon attacking. This means it is low when she is outside of her attack range and that Attack Speed slows reduce the amount of distance she can cover in an engagement.
  • Kalista cannot cancel her basic attack wind up. While she is very mobile, this offers a window to land spells on her if you anticipate when she will begin attacking.
  • If you can break line of sight from Kalista, including through brush, her basic attacks will miss you, falling harmlessly to the ground.

Riot Recommended Items for Kalista

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