The damage type that Talon deals is mostly Physical Damage.
Talon's damage type breakdowns as follows:
Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for 80 - 280 (+210% bonus Attack Damage) over 2 seconds.
Talon leaps to target and deals 65/85/105/125/145 (+100% bonus Attack Damage) physical damage. If cast from melee range, Talon does not leap but instead critically strikes, dealing damage 165% bonus Attack Damage.When Noxian Diplomacy kills a unit, Talon regains 9 - 55 health and refunds 50% of its cooldown.
Talon tosses a volley of blades, dealing 40/50/60/70/80 (+40% bonus Attack Damage) physical damage to units hit and returning to him after a delay.On their way back to Talon, the blades deal 50/80/110/140/170 (+80% bonus Attack Damage) additional damage and slow the enemy by 40/45/50/55/60% for 1 second. Deals 5% bonus damage against monsters.
Talon vaults up to 800 units over the nearest structure or terrain in the target direction. The vault's speed is affected by Talon's movement speed.Talon cannot dash over the same section of terrain more than once every 160/135/110/85/60 seconds.
Talon disperses a ring of blades that deal 90/135/180 (+100% bonus Attack Damage) physical damage to all units they hit, gains 40/55/70% increased movement speed, and becomes Invisible for up to 2.5 seconds. When the Invisibility ends, the blades converge, dealing the same damage again to enemies they pass through.If Talon cancels Invisibility with an attack or Noxian Diplomacy, the blades converge on his target's location instead.Stealth - Invisible: Talon can only be revealed by nearby enemy Turrets or True Sight.
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