Taliyah Statistics in North America

  • Game patch: 10.24
  • Game count: 294,977
  • Average match length: 29:27
  • Game type: RANKED SOLO
  • Map: Summoner's Rift


the Stoneweaver

  • P Rock Surfing

    Rock Surfing

    Taliyah gains 20 - 45% movement speed near walls while out of combat (2 seconds combat lockout)

  • Q Threaded Volley

    Threaded Volley

    Cooldown: 7/6/5/4/3Cost: 50/60/70/80/90 manaRange: 1000

    Hurls 5 rocks in a direction, each dealing 70/95/120/145/170 (+45% bonus Ability Power) magic damage. Subsequent hits on the same enemy deal 50% reduced damage. Creates Worked Ground for 45 seconds.

    Casting Threaded Volley on Worked Ground only hurls one rock but its cost is reduced to 1 mana.

  • W Seismic Shove

    Seismic Shove

    Cooldown: 16/15/14/13/12Cost: 70/80/90/100/110 manaRange: 900

    Taliyah targets an area. After a short delay, enemies caught within the area will be pushed and dealt 60/80/100/120/140 (+40% bonus Ability Power) magic damage.

    You can control the direction enemies will be pushed by clicking and dragging your mouse in a line.

  • E Unraveled Earth

    Unraveled Earth

    Cooldown: 16/14/12/10/8Cost: 90/95/100/105/110 manaRange: 800

    Places a field of dash-sensitive traps that deal 50/75/100/125/150 (+40% bonus Ability Power) magic damage and slow enemies in the area by 20% 4% per 100 ability power. After 4 seconds, the traps explode, dealing damage again.

    Enemies dashing, being pushed, or being pulled through Unraveled Earth will trigger traps, taking 50/60/70/80/90 (+20% bonus Ability Power) magic damage from each trap (maximum 4, each hit after the first deals 15% less damage).

  • R Weaver's Wall

    Weaver's Wall

    Cooldown: 180/150/120Cost: 100 manaRange: 3000

    Cast once to create a wall. Recast immediately to ride ahead of the wall. Moving or receiving damage will cause Taliyah to stop.

    Weaver's Wall lasts for 5 seconds. Deactivate this spell to break the wall early.

Statistics by Role

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