Yuumi Support Stats

Find Yuumi Support Builds, Stats, Winrate, Runes, Graphs and more in Korea for Patch 11.23

  • Game patch: 11.23
  • Game count: 2,926,125
  • Average match length: 27:34
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

46.46 %

Ban Rate

11.43 %

Pick Rate

10.83 %

Yuumi Runes

Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Precision
Become a legend
Improved attacks and sustained damage

Yuumi Summoner Spells

  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Yuumi Skills Order

Q
Prowling Projectile

Prowling Projectile

Yuumi fires a missile, dealing damage to the first target hit. It deals bonus damage and slows if it takes at least 1 second to get to its target.

While Attached, the missile can be controlled with your cursor.
1
3
5
7
9
12
W
You and Me!

You and Me!

Passively, Yuumi increases her ally's Adaptive Force and her own. Actively, Yuumi dashes to a target ally, becoming untargetable from everything except turrets.
14
15
17
18
E
Zoomies

Zoomies

Heals Yuumi and boosts Movement Speed and Attack Speed. If she's attached, she passes it to her ally instead.
2
4
8
10
13
R
Final Chapter

Final Chapter

Yuumi channels seven waves of damage, rooting anyone hit by three or more. Yuumi can move, attach, and cast Zoomies! while channeling.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Yuumi based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Yuumi Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Yuumi Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Yuumi First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Yuumi Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Pick Rate: 84.65%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Pick Rate: 6.85%
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Pick Rate: 6.83%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Pick Rate: 1.67%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

72.42%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

10.22%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

8.59%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

6.22%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

1.52%

Pick Rate: 45.95%

Q
Prowling Projectile

Prowling Projectile

Yuumi fires a missile, dealing damage to the first target hit. It deals bonus damage and slows if it takes at least 1 second to get to its target.

While Attached, the missile can be controlled with your cursor.
1
3
5
7
9
12
W
You and Me!

You and Me!

Passively, Yuumi increases her ally's Adaptive Force and her own. Actively, Yuumi dashes to a target ally, becoming untargetable from everything except turrets.
14
15
17
18
E
Zoomies

Zoomies

Heals Yuumi and boosts Movement Speed and Attack Speed. If she's attached, she passes it to her ally instead.
2
4
8
10
13
R
Final Chapter

Final Chapter

Yuumi channels seven waves of damage, rooting anyone hit by three or more. Yuumi can move, attach, and cast Zoomies! while channeling.
6
11
16

Pick Rate: 34.66%

Q
Prowling Projectile

Prowling Projectile

Yuumi fires a missile, dealing damage to the first target hit. It deals bonus damage and slows if it takes at least 1 second to get to its target.

While Attached, the missile can be controlled with your cursor.
1
4
8
10
12
13
W
You and Me!

You and Me!

Passively, Yuumi increases her ally's Adaptive Force and her own. Actively, Yuumi dashes to a target ally, becoming untargetable from everything except turrets.
14
15
17
18
E
Zoomies

Zoomies

Heals Yuumi and boosts Movement Speed and Attack Speed. If she's attached, she passes it to her ally instead.
2
3
5
7
9
R
Final Chapter

Final Chapter

Yuumi channels seven waves of damage, rooting anyone hit by three or more. Yuumi can move, attach, and cast Zoomies! while channeling.
6
11
16

Pick Rate: 9.14%

Q
Prowling Projectile

Prowling Projectile

Yuumi fires a missile, dealing damage to the first target hit. It deals bonus damage and slows if it takes at least 1 second to get to its target.

While Attached, the missile can be controlled with your cursor.
2
4
8
10
12
13
W
You and Me!

You and Me!

Passively, Yuumi increases her ally's Adaptive Force and her own. Actively, Yuumi dashes to a target ally, becoming untargetable from everything except turrets.
14
15
17
18
E
Zoomies

Zoomies

Heals Yuumi and boosts Movement Speed and Attack Speed. If she's attached, she passes it to her ally instead.
1
3
5
7
9
R
Final Chapter

Final Chapter

Yuumi channels seven waves of damage, rooting anyone hit by three or more. Yuumi can move, attach, and cast Zoomies! while channeling.
6
11
16

Pick Rate: 5.54%

Q
Prowling Projectile

Prowling Projectile

Yuumi fires a missile, dealing damage to the first target hit. It deals bonus damage and slows if it takes at least 1 second to get to its target.

While Attached, the missile can be controlled with your cursor.
1
13
14
15
17
18
W
You and Me!

You and Me!

Passively, Yuumi increases her ally's Adaptive Force and her own. Actively, Yuumi dashes to a target ally, becoming untargetable from everything except turrets.
4
8
10
12
E
Zoomies

Zoomies

Heals Yuumi and boosts Movement Speed and Attack Speed. If she's attached, she passes it to her ally instead.
2
3
5
7
9
R
Final Chapter

Final Chapter

Yuumi channels seven waves of damage, rooting anyone hit by three or more. Yuumi can move, attach, and cast Zoomies! while channeling.
6
11
16

Pick Rate: 2.72%

Q
Prowling Projectile

Prowling Projectile

Yuumi fires a missile, dealing damage to the first target hit. It deals bonus damage and slows if it takes at least 1 second to get to its target.

While Attached, the missile can be controlled with your cursor.
1
3
5
7
9
13
W
You and Me!

You and Me!

Passively, Yuumi increases her ally's Adaptive Force and her own. Actively, Yuumi dashes to a target ally, becoming untargetable from everything except turrets.
14
15
17
18
E
Zoomies

Zoomies

Heals Yuumi and boosts Movement Speed and Attack Speed. If she's attached, she passes it to her ally instead.
2
4
8
10
12
R
Final Chapter

Final Chapter

Yuumi channels seven waves of damage, rooting anyone hit by three or more. Yuumi can move, attach, and cast Zoomies! while channeling.
6
11
16
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