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Kassadin

Kassadin Builds

the Void Walker

Find Kassadin Runes, Builds, Skill Order and more in All regions for Patch 13.20
  • Game patch: 13.20
  • Game count: 1,216,858
  • Average match length: 00:00
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

51.97 %

Ban Rate

3.57 %

Pick Rate

3.55 %

Kassadin Runes

Domination

Hunt and eliminate prey
Burst damage and target access

Precision
Become a legend
Improved attacks and sustained damage

Kassadin Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.

Kassadin Skills Order

Q
Null Sphere

Null Sphere

Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
1
14
15
17
18
W
Nether Blade

Nether Blade

Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
2
8
10
12
13
E
Force Pulse

Force Pulse

Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
3
4
5
7
9
R
Riftwalk

Riftwalk

Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Kassadin based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Kassadin Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Kassadin Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Kassadin First back items

This statistic shows you a list of items that players usually buy on their first back to base.

Pick Rate: 1.04% Win Rate: 44.64% Gold Cost: 400
Pick Rate: 1.29% Win Rate: 50.51% Gold Cost: 435

Kassadin First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 6.67% Win Rate: 66.67% Gold Cost: 400

Kassadin First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 1.27% Win Rate: 50.47% Gold Cost: 435
Pick Rate: 1.01% Win Rate: 43.52% Gold Cost: 400

Kassadin Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 87.13% Win Rate: 52.45%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Pick Rate: 12.51% Win Rate: 52.04%
  • Barrier

    Barrier

    Cooldown: 180 seconds
    Shields your champion from 105-411 damage (depending on champion level) for 2 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
Pick Rate: 0.50% Win Rate: 50.77%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 15 seconds.
Pick Rate: 0.19% Win Rate: 37.84%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 0.45% Win Rate: 47.45%
Domination

Hunt and eliminate prey
Burst damage and target access

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate: 15.94%

Win Rate: 49.79%

Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate: 9.72%

Win Rate: 50.56%

Inspiration

Outwit mere mortals
Creative tools and rule bending

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate: 6.94%

Win Rate: 52.34%

Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate: 7.02%

Win Rate: 49.46%

Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate: 6.40%

Win Rate: 49.71%

Pick Rate: 33.95%

Win Rate: 68.58%

Q
Null Sphere

Null Sphere

Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
1
14
15
17
18
W
Nether Blade

Nether Blade

Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
2
8
10
12
13
E
Force Pulse

Force Pulse

Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
3
4
5
7
9
R
Riftwalk

Riftwalk

Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
6
11
16

Pick Rate: 7.33%

Win Rate: 72.60%

Q
Null Sphere

Null Sphere

Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
1
8
10
12
13
W
Nether Blade

Nether Blade

Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
2
14
15
17
18
E
Force Pulse

Force Pulse

Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
3
4
5
7
9
R
Riftwalk

Riftwalk

Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
6
11
16

Pick Rate: 6.74%

Win Rate: 70.03%

Q
Null Sphere

Null Sphere

Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
1
4
5
7
9
W
Nether Blade

Nether Blade

Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
2
14
15
17
18
E
Force Pulse

Force Pulse

Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
3
8
10
12
13
R
Riftwalk

Riftwalk

Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
6
11
16

Pick Rate: 4.41%

Win Rate: 67.52%

Q
Null Sphere

Null Sphere

Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
1
14
15
17
18
W
Nether Blade

Nether Blade

Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
3
8
10
12
13
E
Force Pulse

Force Pulse

Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
2
4
5
7
9
R
Riftwalk

Riftwalk

Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
6
11
16

Pick Rate: 4.92%

Win Rate: 71.06%

Q
Null Sphere

Null Sphere

Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
3
14
15
17
18
W
Nether Blade

Nether Blade

Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
2
8
10
12
13
E
Force Pulse

Force Pulse

Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
1
4
5
7
9
R
Riftwalk

Riftwalk

Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
6
11
16

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