Rek'Sai Jungle Stats

Find Rek'Sai Jungle Builds, Stats, Winrate, Runes, Graphs and more in Korea for Patch 11.23

  • Game patch: 11.23
  • Game count: 394,660
  • Average match length: 27:34
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

51.96 %

Ban Rate

2.33 %

Pick Rate

1.43 %

Rek'Sai Runes

Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Rek'Sai Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores 10% Health based on your maximum life when used against monsters.

Rek'Sai Skills Order

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
4
5
7
9
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Movement Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
2
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
8
10
12
13
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Rek'Sai based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Rek'Sai Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Rek'Sai Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Rek'Sai First back items

This statistic shows you a list of items that players usually buy on their first back to base.

Rek'Sai First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Rek'Sai First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Rek'Sai Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores 10% Health based on your maximum life when used against monsters.
Pick Rate: 99.83%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores 10% Health based on your maximum life when used against monsters.
Pick Rate: 0.13%
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores 10% Health based on your maximum life when used against monsters.
Pick Rate: 0.02%
  • Cleanse

    Cleanse

    Cooldown: 210 seconds
    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
Pick Rate: 0.01%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

70.50%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

21.10%
Domination

Hunt and eliminate prey
Burst damage and target access

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

3.00%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

2.14%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

1.13%

Pick Rate: 76.96%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
4
5
7
9
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Movement Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
2
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
8
10
12
13
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16

Pick Rate: 15.99%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
4
5
12
13
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Movement Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
2
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
7
8
9
10
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16

Pick Rate: 3.66%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
4
5
7
9
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Movement Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
3
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
2
8
10
12
13
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16

Pick Rate: 0.95%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
4
5
7
13
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Movement Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
2
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
8
9
10
12
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16

Pick Rate: 0.89%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
2
4
5
7
9
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Movement Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
1
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
8
10
12
13
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16
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