Poppy Stats

Find Poppy Builds, Stats, Winrate, Runes, Graphs and more in Korea for Patch 11.23

  • Game patch: 11.23
  • Game count: 780,608
  • Average match length: 27:37
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

50.84 %

Ban Rate

6.03 %

Pick Rate

3.94 %

Poppy Runes

Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Poppy Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores 10% Health based on your maximum life when used against monsters.

Poppy Skills Order

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain movement speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
14
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
8
10
12
13
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Poppy based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Poppy Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Pick Rate: 3.97%

Poppy Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Poppy Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores 10% Health based on your maximum life when used against monsters.
Pick Rate: 99.41%
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores 10% Health based on your maximum life when used against monsters.
Pick Rate: 0.39%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 500 (+10% of target's max health) true damage to target epic, large, or medium monster enemy minion. Restores 10% Health based on your maximum life when used against monsters.
Pick Rate: 0.13%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Pick Rate: 0.06%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

61.37%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

25.07%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

9.20%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

3.04%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

1.10%

Pick Rate: 77.59%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain movement speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
14
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
8
10
12
13
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16

Pick Rate: 8.99%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
2
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain movement speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
14
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
1
8
10
12
13
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16

Pick Rate: 7.88%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
3
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain movement speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
4
14
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
8
10
12
13
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16

Pick Rate: 4.57%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain movement speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
8
10
12
13
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
14
15
17
18
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16

Pick Rate: 0.31%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain movement speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
13
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
8
10
12
14
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16
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