The damage type that Cho'Gath deals is mostly Magic Damage.
Cho'Gath's damage type breakdowns as follows:
Whenever Cho'Gath kills a unit, he recovers 18 - 52 Health and 4.7 - 9.5 Mana. The values restored increase with Cho'Gath's level.
Ruptures the ground at target location. Enemies caught in the rupture are launched into the air for 1 second, take 80/140/200/260/320 (+100% bonus Ability Power) magic damage, and are slowed by 60% for 1.5 seconds.
Silences enemies in a cone for 1.6/1.7/1.8/1.9/2 seconds and deals 80/135/190/245/300 (+70% bonus Ability Power) magic damage.
Cho'Gath's next 3 basic attacks launch spikes that deal 22/34/46/58/70 (+30% bonus Ability Power) plus 3% of enemies' maximum Health as magic damage and slow by 30/35/40/45/50% for 1.5 seconds, decaying over the duration.Spikes deal an additional 0.5% of enemies' maximum Health per Feast stack.Spikes grow wider as Cho'Gath gains Feast stacks. Percent Health damage against minions and monsters is capped at 60/80/100/120/140.
Ravenously feed on an enemy, dealing 300/475/650 (+50% bonus Ability Power) (+50% bonus Ability Power)true damage to champions or 1200 (+50% bonus Ability Power) (+10% of bonus Health) to minions and monsters. If the target is killed, Cho'Gath gains a stack of Feast, which causes him to grow in size and gain 80/120/160 maximum health.Only 6 total stacks can be gained from minions and non-epic monsters.
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