The damage type that Olaf deals is mostly Physical Damage.
Olaf's damage type breakdowns as follows:
Olaf's gains 50 - 100% (at levels 1-18) Attack Speed and 8 - 25% (at levels 1-18) life steal for each 1% of his Health he is missing.Bonuses max out at 30% health
Olaf throws an axe to target location, dealing 65/115/165/215/265 (+100% bonus Attack Damage) physical damage to units it passes through and slowing them by 29/33/37/41/45% for up to 2.5 seconds. The further the Axe flies, the longer the slow lasts, but it is never less than 1.5 second. Champions hit lose 20% Armor for 4 seconds. Subsequent axes will refresh the debuff duration.If Olaf picks up the axe, this Ability's Cooldown is refunded, but axes can only be thrown a maximum of once every 2.5 seconds. (The 2.5 seconds limit scales with Ability Haste).
Olaf gains 40/50/60/70/80% Attack Speed for 4 seconds, and 10/40/70/100/130 plus 17.5% missing Health Shield (capped at 30% of his current Health) for 2.5 seconds.
Olaf ferociously swings his axes, dealing 70/115/160/205/250 (+50% Attack Damage) true damage to his target. This ability's cost is equal to 30% of the total damage dealt, but the cost is refunded if it kills the target.Basic attacks lower the cooldown of Reckless Swing by 1 second.
Passive: Olaf gains 10/20/30 Armor and 10/20/30 Magic Resist.Active: Olaf removes all disables from himself and becomes immune to them for the next 3 seconds. While active, Olaf gains 10/20/30 (+25% Attack Damage) Attack Damage. Hitting a champion with an Attack or Reckless Swing extends the duration by 2.5 seconds. Additionaly, Olaf also receives a 20/45/70% Movement Speed bonus towards enemy champions for 1 second.
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