Seraphine Abilities

Seraphine

the Starry-Eyed Songstress

MageSupport
975 6300

Seraphine Abilities - Patch 10.24

Seraphine Stage Presence
P
Seraphine High Note
Q
Seraphine Surround Sound
W
Seraphine Beat Drop
E
Seraphine Encore
R

Seraphine ability - Stage Presence

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her 5 - 20 (+6/7/8/9% bonus Ability Power) (at levels 1/6/11/16) bonus magic damage and 25 range on her next basic attack.

Seraphine ability - High Note

Cooldown: 10/8.75/7.5/6.25/5Cost: 65/70/75/80/85 manaRange: 900

Seraphine projects a pure note, dealing 55/70/85/100/115 40/45/50/55/60% bonus Ability Power magic damage, increased by the target's missing Health percentage up to 82.5/97.5/112.5/142.5 82.5% bonus Ability Power magic damage damage below 75% Health.

Seraphine ability - Surround Sound

Cooldown: 26/25/24/23/22Cost: 50/70/90/110/130 manaRange: 800

Seraphine spurs her nearby allied champions in song, granting herself 20 (+4% per 100 ability power) decaying Move Speed, her allies 8 (+1.6% per 100 ability power) Move Speed, and everyone 60 - 120 (+30% bonus Ability Power) Shield for 2.5 seconds.

If Seraphine is already Shielded, she calls out to her allies to join her, restoring 5 (+1.125% per 100 ability power)% missing Health to them per nearby ally champion after a 2.5 second delay.

Seraphine ability - Beat Drop

Cooldown: 13/12/11/10/9Cost: 60/70/80/90/100 manaRange: 1300

Seraphine unleashes a heavy soundwave, dealing 60/80/100/120/140 (+35% bonus Ability Power) Magic Damage to enemies in a line and Slowing them by 99% for 1 second.

Enemies that are already Slowed are Rooted instead, and Immobilized enemies are Stunned.

Seraphine ability - Encore

Cooldown: 160/140/120Cost: 100 manaRange: 25000

Seraphine takes the stage, projecting a captivating force that Charms for 1.25/1.5/1.75 seconds and deals 150/200/250 (+60% bonus Ability Power) magic damage.

Any champions struck (including allies) become part of the performance, extending the range of this ability. Allied champions gain maximum Notes.

Base Stats

  • Health: 500 (+80 per level)
  • Health Regen: 6.5 (+0.6 per level)
  • Mana: 440 (+40 per level)
  • Mana Regen: 8 (+1 per level)
  • Damage: 55 (+3 per level)
  • Attack Speed: 0.63 (+1% per level)
  • Armor: 19 (+3 per level)
  • Magic Resist: 30 (+0.5 per level)
  • Movement Speed: 325

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