The damage type that Zed deals is mostly Physical Damage.
Zed's damage type breakdowns as follows:
Zed's basic attacks against targets below 50% Health deal 6-10% of the target's maximum Health as bonus Magic Damage. This effect can only occur once every 10 seconds on enemy champions. Deals 100% bonus damage against monsters (capped at 300 against epic monsters)
Zed and his shadows throw their shurikens, each dealing 70/105/140/175/210 (+110% bonus Attack Damage) physical damage to the first enemy they pass through, and 48/69/90/110/132 (+54% bonus Attack Damage) physical damage to each additional enemy.
Passive: Whenever Zed and his shadows strike an enemy with the same ability, Zed gains 30/35/40/45/50 energy. Energy can only be gained once per cast ability.Active: Zed's shadow dashes forward, remaining in place for 5.25 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
Zed and his shadows slash, dealing 65/85/105/125/145 (+65% bonus Attack Damage) physical damage to nearby enemies.Each enemy champion hit by Zed's slash reduces Living Shadow's cooldown by 2 seconds.Enemies hit by a Shadow's slash are slowed by 20/25/30/35/40% for 1.5 seconds. Enemies hit by multiple slashes take no additional damage but are slowed by 30/37.5/45/52.5/60% instead.
Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds, the mark triggers, dealing physical damage equal to 65% Attack Damage + 25/40/55% of all damage dealt to the target by Zed while the mark was active.The dash leaves a shadow behind for 6 seconds. Reactivating Death Mark causes Zed to switch positions with this shadow.
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