Ezreal vs Fiddlesticks Stats

Find Ezreal vs Fiddlesticks Builds, Stats, Winrate, Runes, Graphs and more in North America for Patch 11.23

  • Game patch: 11.23
  • Game count: 52
  • Average match length: 29:18
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

19.89 %

Ban Rate

4.37 %

Pick Rate

49.04 %

Ezreal vs Fiddlesticks Runes

Inspiration

Outwit mere mortals
Creative tools and rule bending

Precision
Become a legend
Improved attacks and sustained damage

Ezreal vs Fiddlesticks Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Ezreal vs Fiddlesticks Skills Order

Q
Mystic Shot

Mystic Shot

Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
1
4
5
7
9
W
Essence Flux

Essence Flux

Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
2
8
10
12
13
E
Arcane Shift

Arcane Shift

Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
3
14
15
17
18
R
Trueshot Barrage

Trueshot Barrage

Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Ezreal vs Fiddlesticks based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Ezreal vs Fiddlesticks Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Ezreal vs Fiddlesticks Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Ezreal vs Fiddlesticks First back items

This statistic shows you a list of items that players usually buy on their first back to base.

Ezreal vs Fiddlesticks First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Ezreal vs Fiddlesticks First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Ezreal vs Fiddlesticks Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Pick Rate: 78.85%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
Pick Rate: 21.15%
Inspiration

Outwit mere mortals
Creative tools and rule bending

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

25.00%
Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

21.15%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

19.23%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

15.38%
Inspiration

Outwit mere mortals
Creative tools and rule bending

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

9.62%

Pick Rate: 100.00%

Q
Mystic Shot

Mystic Shot

Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
1
4
5
7
9
W
Essence Flux

Essence Flux

Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
2
8
10
12
13
E
Arcane Shift

Arcane Shift

Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
3
14
15
17
18
R
Trueshot Barrage

Trueshot Barrage

Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).
6
11
16
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